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Humans

Humans came to Sarûnia a very long time ago from a world that was on the verge of destruction. As such, they are not a native race to Sarunia, but are refugees from a world that was destroyed by a cataclysmic cosmic change in their home plane. Teams of scouts were sent out from their home planet across the multiverse in an attempt to find a world suitable for colonization. The first team that made it back to their home plane/planet were the ones that found a primordial teeming with ancient animal and plant life. It was lead by a woman by the name of Sarûn.

When she reported her finding of the other world to the leaders of her own, they immediately decided to call back the other scout teams and concentrate their efforts into colonizing the newfound world. In honor of the woman that led the scout party that found the planet, they decided to name the world Sarûnia. The attempt to colonize Sarûnia was not without setbacks. What Sarûn and her teamed failed to find in their  exploration was that the world was teeming with carnivorous beasts. After losing team after team of colonization parties, the human empire sent a massive shock troop invasion to Sarûnia in order to clear a swath of land and keep it clear of predators. This tactic proved to be effective and through it found also that there were other native sentient creatures of Sarûnia, that they had no problem of neutralizing the native races to preserve their own.

That all happened a very long time ago. Now Sarûnia has several regions that have been colonized by the humans and they are as prolific as several other sentient creatures that dwell in and on the world.

Physical Description: Humans of all different ethnicities make up the entirety of their racial species. Humans skin pigmentation runs from very dark skinned to very light pink skinned and the very rare albino. They have a varying body types and facial features that makes each human unique looking. It is extremely rare, but entirely possible for two humans from different blood lineages to have somewhat to very similar body and facial features and even more rare for humans to have almost an identical twin from different ethnicities. More often than not, no two humans look the same.

Society: The days of the old human empire from their home world are long gone. Humans no longer have an imperial organization, but instead remain in contact with other humans from heavily civilized areas by way of the vast portal network that dots the face of Sarûnia. Different regions of human civilization govern themselves as they see fit. However, due to their vast portal network, a small senate comprised of the leaders from each civilized region exists to bounce ideas off of each other and to regulate which laws should be universal for the betterment of their species.

Relations: Humans are a varied lot, not just in looks, but in attitudes and platitudes. Those that have ambition are the ones that are either problem solvers or are troublemakers. Most humans have ambitions, and those that don't are more likely to have decadent tendencies. That's not to say that humans with ambitions can't be decadent though. In fact there are those that think that the worst kind of human there is one that has perverse ambitions and a decadent soul.

Humans have all sorts of moral outlooks and because of this they are not quick to act on their thoughts, though there are some that are. Most humans have an underlying respect for one another regardless of one's ethnicity. It takes a certain je ne sais quoi to respect another human's outlook and not judge based on their moral outlooks, though that is one thing that is truly a massive hurdle to get over; any sort of conditioning can bring out either the best or worst in a human.

Relations between humans and other intelligent races is practically the same as inter-human affairs, with the big difference that non-humans don't look a thing like any common human. Each race has their own unique anatomy and really stand out when paired against a human. This alone can be the cause of any number problems between cross species relations.

Alignment: Humans are as varied and be morally pre-disposed to any alignment aspect based on any number of things; how their parents are and/or treat them, how they are treated by others in their youth, how pious one may be and/or how spiritually enlightened they are.

Religion: Humans can seek religion for any number of reasons. But being a church goer doesn't make them pious. It takes a certain amount of awareness or a deep calling to pursue divine fulfillment. And those that do can fall out of it as easily as they fell into it. In order to truly reap the rewards of divine salvation, whatever the faith or deity that they follow, takes a calling that is only for those with the most loyal of hearts. Again, as varied as humans are they can be found as members of the congregation of any number of churches.

Adventures: Humans as a lot are generally ambitious creatures and their ambition to prove themselves usually kicks in at a young age. The promise of untold wealth, untapped resources and forbidden or forgotten knowledge or lore is enough to drive the imagination of the human young adult mind to seek it out in an attempt to forge their names into the history books of future generations.

Human Racial Traits

+2 to One Ability Score: Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.

Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.

Normal Speed: Human base speed is 30 feet.

Bonus Feat: Humans gain one extra feat at first level.

Destiny: Humans gain Destiny's Child as a racial bonus feat.

Skilled: Humans gain an additional skill rank at 1st level and one additional rank whenever they gain a level.

Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).