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Category: Class Options
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Published on Friday, 26 August 2011 07:10
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Written by Chancey Scott
The witch grows accustomed to aquatic environments as she gains power, eventually gaining the ability to breathe water.
Class Features Modifications
Sea Witch Hex (Su): The witch grows accustomed to aquatic environments as she gains power, eventually gaining the ability to breathe water. At 1st level, the witch acts as if under the effects of
Touch of the Sea whenever submerged. At 3rd level, she gains the Hold Breath extraordinary ability when underwater. Finally, at 5th level, she can manifest gills to breathe water as the spell
water breathing at will. This hex only affects the witch.
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