Need the Pathfinder Roleplaying Game Reference Document, including supplemental material? Check out Andrew Stokes' contribution to the site here.

Witch Hex: Sea Witch

The witch grows accustomed to aquatic environments as she gains power, eventually gaining the ability to breathe water.

Class Features Modifications

Sea Witch Hex (Su): The witch grows accustomed to aquatic environments as she gains power, eventually gaining the ability to breathe water. At 1st level, the witch acts as if under the effects of Touch of the Sea whenever submerged.  At 3rd level, she gains the Hold Breath extraordinary ability when underwater.  Finally, at 5th level, she can manifest gills to breathe water as the spell water breathing at will. This hex only affects the witch.

Additional Ratings
Balance:
( 3 Votes )
Utility:
( 3 Votes )
Clarity:
( 3 Votes )

Contact the Author

This author has requested additional feedback from users of the site. If you would like to send comments, feel free to click on the author's name in the byline above.

Search for Class Options

Favorite Class Options

  • Monk Archetype: Gun-Fu Master
    by Romb, 5 with 8 votes
  • Alchemist Archetype: Physician
    by Daniel Lane, 4.89 with 19 votes
  • Rogue Talent: Dirty Fighter
    by Daniel, 4.88 with 8 votes
  • Sorcerer Bloodline: Phoenix
    by Daniel, 4.85 with 20 votes
  • Witch Patron: Winter
    by Michael T. Schell, 4.83 with 12 votes
  • Rogue Archetype: Sapper
    by Thomas LeBlanc, 4.75 with 4 votes
  • Rogue Talent: Thief
    by Daniel, 4.7 with 10 votes
  • Bard Archetype: Vagabond
    by Eric C, 4.6 with 5 votes
  • Sorcerer Archetype: Wonderworker
    by Eric C, 4.57 with 7 votes
  • Cleric Archetype: Priest
    by Tim Jenkins, 4.5 with 24 votes
  • Favorite Character Options

  • Monk Archetype: Gun-Fu Master
    by Romb, 5 with 8 votes
  • Improved Combat Reflexes (Combat)
    by Morten Jørgensen, 5 with 6 votes
  • Antagonize
    by Morten Jørgensen, 5 with 5 votes
  • Vital Follow-Up (Combat)
    by Morten Jørgensen, 5 with 5 votes
  • Pacify
    by Morten Jørgensen, 5 with 3 votes
  • Alchemist Archetype: Physician
    by Daniel Lane, 4.89 with 19 votes
  • Rogue Talent: Dirty Fighter
    by Daniel, 4.88 with 8 votes
  • Sorcerer Bloodline: Phoenix
    by Daniel, 4.85 with 20 votes
  • Witch Patron: Winter
    by Michael T. Schell, 4.83 with 12 votes
  • Improved Deflect Arrows
    by Will, 4.83 with 6 votes
  • All-Time Favorites

  • Downloadable Pathfinder Roleplaying Game Reference
    by Andrew Slice, 5 with 13 votes
  • Happy Camper's Pathfinder Settlement Sheet
    by Aaron Diamond, 4.91 with 43 votes
  • Alchemist Archetype: Physician
    by Daniel Lane, 4.89 with 19 votes
  • Sorcerer Bloodline: Phoenix
    by Daniel, 4.85 with 20 votes
  • Witch Patron: Winter
    by Michael T. Schell, 4.83 with 12 votes
  • Summon Monster Cards
    by Josh Stevenson, 4.81 with 27 votes
  • Perram's Spellbook
    by Jefferson Jay Thacker, 4.77 with 30 votes
  • Medieval Inn I
    by Dave Couture, 4.76 with 17 votes
  • Bags of Sharing
    by Evan Krecsy, 4.76 with 37 votes
  • Rogue Talent: Thief
    by Daniel, 4.7 with 10 votes