- Category: Class Options
- Published on Friday, 11 September 2009 05:00
- Written by Tim Jenkins
Class Skills: Knowledge (History).
Bonus Spells: True Strike (3rd), Bull's Strength (5th), Heroism (7th), Speak with Dead (9th), Contact Other Plane (11th), Greater Heroism (13th), Mage's Sword (15th), Moment of Prescience (17th), Foresight (19th)
Bonus Feats: Armor Proficiency (Light) Arcane Armor Training, Combat Casting, Combat Expertise, Defensive Combat Training, Great Fortitude, Martial Weapon Proficiency, Skill Focus (Knowledge: History), Still Spell
Bloodline Arcana: You may deliver a melee touch spell through a single attack with a melee weapon. A spell cast in this way uses its standard casting time and you may make your attack as part of the casting - but you may not take a full attack action when delivering a spell in this way, and you provoke attacks of opportunity as normal when casting in melee. You declare use of this ability as well as which spell you are casting before making your attack roll. The spell takes effect even if the target's damage reduction negates the damage dealt, but you must land a successful hit.
Bloodline Powers: Guided by the souls of your ancestors, your weapons strike true and your enemies become humbled by your prowess.
Legendary Strike (Su): You gain the legendary strike power: the supernatural ability to make a single melee attack with a morale bonus on damage rolls equal to 1/2 your sorcerer level (minimum 1). You must declare the legendary strike before making the attack. You can use this ability a number of times per day equal to 3 + your Charisma modifier.
Watchful Protectors (Su): At 3rd level, you gain a +1 deflection bonus to your AC. At 7th level and every four levels thereafter, this bonus increases by +1, to a maximum of +5 at 19th level.
Memory of Prowess (Su): At 9th level, when making attacks with a physical weapon, you may treat your character level as your base attack bonus for a number of rounds per day equal to your sorcerer level (which may give you multiple attacks). These rounds need not be consecutive. Using this ability is a free action.
Mythic Grace (Ex): At 15th level, you gain +15 feet to your base land speed and gain a +6 dodge bonus against attacks of opportunity provoked by moving through a threatened square. You also gain a +3 dodge bonus against attacks of opportunity made for any other reason.
True Successor (Ex): At 20th level, you have achieved legendary greatness equal to or surpassing that of your ancestors. When delivering a touch spell through a single melee attack (via your Bloodline Arcana), the spell automatically ignores the target's spell resistance. You also gain a +4 inherent bonus to your Strength and Dexterity, and all of your Bloodline Powers become Extraordinary Abilities.
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