Need the Pathfinder Roleplaying Game Reference Document, including supplemental material? Check out Andrew Stokes' contribution to the site here.

Ranger: Ooze Companion

If a ranger has the Ooze Companion feat (Dungeon Denizens Revisited, Paizo) they may use this as an animal companion.

Ooze Starting Statistics

Size: Medium
Speed: 10ft
AC: +1 Natural Armor
Attack: Slam (d6)
Ability Scores: Str 16, Dex 1, Con 20, Int -, Wis 1, Cha 1.

Special Attacks


Acid (Ex)
: Each slam attack deals an additional 1d6 acid damage

Special Qualities: Ooze traits, Blindsense 60ft

7th Level Advancement

Size: Large
Ability Scores: Str +2, Con +4

Special Attacks

Paralysis (Ex)
:Whenever a creature is hit by ooze's slam attack or succesful grapple check the target must make a Fortitude save DC=10+ 1/2 racial hit die + Con modifier or be paralyzed for 1d6 rounds

Acid (Ex): The Acid Special Attack is enhanced. Armor or clothing worn by a creature grappled by Ooze takes the same amount of damage unless the wearer makes a reflex save equal to 10+ 1/2 racial hit die + Con modifier. Metal and wooden weapons that strike Ooze take 1d6 acid damage unless the wielder makes the above reflex save. The Ooze's touch deal 10+ 1/2 racial hit die + con mod points of acid damage per round to wooden or metal objects, but the ooze must remain in contact with the material for 1 full round in order to deal this damage.

Author's Note: I made this to bring the Ooze feats in the Dungeon Denizens Revisited into PRPG

Additional Ratings
Balance:
( 4 Votes )
Utility:
( 4 Votes )
Clarity:
( 4 Votes )


Also From This Author...

Search for Class Options

Favorite Class Options

  • Monk Archetype: Gun-Fu Master
    by Romb, 5 with 8 votes
  • Alchemist Archetype: Physician
    by Daniel Lane, 4.89 with 19 votes
  • Rogue Talent: Dirty Fighter
    by Daniel, 4.88 with 8 votes
  • Sorcerer Bloodline: Phoenix
    by Daniel, 4.85 with 20 votes
  • Witch Patron: Winter
    by Michael T. Schell, 4.83 with 12 votes
  • Rogue Archetype: Sapper
    by Thomas LeBlanc, 4.75 with 4 votes
  • Rogue Talent: Thief
    by Daniel, 4.7 with 10 votes
  • Bard Archetype: Vagabond
    by Eric C, 4.6 with 5 votes
  • Sorcerer Archetype: Wonderworker
    by Eric C, 4.57 with 7 votes
  • Cleric Archetype: Priest
    by Tim Jenkins, 4.5 with 24 votes
  • Favorite Character Options

  • Monk Archetype: Gun-Fu Master
    by Romb, 5 with 8 votes
  • Improved Combat Reflexes (Combat)
    by Morten Jørgensen, 5 with 6 votes
  • Antagonize
    by Morten Jørgensen, 5 with 5 votes
  • Vital Follow-Up (Combat)
    by Morten Jørgensen, 5 with 5 votes
  • Pacify
    by Morten Jørgensen, 5 with 3 votes
  • Alchemist Archetype: Physician
    by Daniel Lane, 4.89 with 19 votes
  • Rogue Talent: Dirty Fighter
    by Daniel, 4.88 with 8 votes
  • Sorcerer Bloodline: Phoenix
    by Daniel, 4.85 with 20 votes
  • Witch Patron: Winter
    by Michael T. Schell, 4.83 with 12 votes
  • Improved Deflect Arrows
    by Will, 4.83 with 6 votes
  • All-Time Favorites

  • Downloadable Pathfinder Roleplaying Game Reference
    by Andrew Slice, 5 with 13 votes
  • Happy Camper's Pathfinder Settlement Sheet
    by Aaron Diamond, 4.91 with 43 votes
  • Alchemist Archetype: Physician
    by Daniel Lane, 4.89 with 19 votes
  • Sorcerer Bloodline: Phoenix
    by Daniel, 4.85 with 20 votes
  • Witch Patron: Winter
    by Michael T. Schell, 4.83 with 12 votes
  • Summon Monster Cards
    by Josh Stevenson, 4.81 with 27 votes
  • Perram's Spellbook
    by Jefferson Jay Thacker, 4.77 with 30 votes
  • Medieval Inn I
    by Dave Couture, 4.76 with 17 votes
  • Bags of Sharing
    by Evan Krecsy, 4.76 with 37 votes
  • Rogue Talent: Thief
    by Daniel, 4.7 with 10 votes