- Category: Class Options
- Published on Monday, 23 November 2009 05:00
- Written by Josh Stevenson
Class Skill: Stealth
Bonus Spells: Silent Image (3rd), Minor Image (5th), Major Image (7th), Shadow Conjuration (9th), Shadow Evocation (11th), Shadow Walk (13th), Greater Shadow Conjuration (15th), Greater Shadow Evocation (17th), Shades (19th).
Bonus Feats: Dodge, Blind-Fight, Stealthy, Skill Focus (Stealth), Silent Spell, Lightning Reflexes, Weapon Finesse, Mobility.
Bloodline Arcana: Whenever you cast a spell of the figment or shadow sub-schools, increase the spell\'s DC by +2.
As you grow in power, your shadow lengthens and shifts in odd patterns as if struggling to become free.
Darken Eyes (Sp): At 1st level, you can cause a creature become blinded as a melee touch attack. This effect persists for a number of rounds equal to 1/2 your sorcerer level (minimum 1). Creatures with more Hit Dice than your sorcerer level are dazzled instead. You can use this ability a number of times per day equal to 3 + Charisma modifier.
Shadow Body (Su): At 3rd level, your body begins to blur at the edges. All ranged attacks gain a 10% miss chance (similar to blur). At 9th level, the miss chance for ranged attacks increases to 20%. This does not stack with abilities or spells similar to blur.
Shadow Sight (Su): At 9th level, you gain Darkvision out to a range of 30 feet. At 13th level this increases to 60 feet. At 17th level you gain Blindsight of 30 feet.
Summon Greater Shadow (Su): At 15th level, you may summon a greater shadow, an undead shade. This ability otherwise functions as the Shadowdancer ability Summon Shadow. This ability does not allow you to have two shadow companions.
Shadow Soul (Su): At 20th level, your soul melds with the darkness inside of you. Once per combat, you may meld with the shadows and turn invisible as a swift action (this otherwise functions as the spell invisibility). You may use this ability at will outside of combat. In addition your Shadow Body ability increases to 30% and affects both ranged and melee attacks.
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