Character Options
Feats
Delayed Healing Spell (Metamagic)
Feats
Delayed Healing Spell (Metamagic)
You may cast a healing spell on yourself or an ally, and not receive the effect until after you receive damage.
Prerequisites
Ability to cast healing spells, caster level 6.
Benefit
When using this feat, you can delay the effect of your healing spell for up to ten minutes per caster level or until the subject if the spell receives damage. If the subject does not take damage before the duration ends, the spell still takes effect. If the subject takes enough damage to kill them, and the spell heals less than the total damage they took, then they still die. A delayed healing spell uses up a spell slot two levels higher than normal. A target may have only one delayed healing spell placed on them at a time.
Author's Note: There might already be a feat that covers this.
| Additional Ratings |
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| Balance: |
( 1 Vote ) |
| Utility: |
( 1 Vote ) |
| Clarity: |
( 1 Vote ) |
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