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Omniped
- Details
- Category: Feats
- Published on Wednesday, 23 November 2011 14:38
- Written by Aaron Hollingsworth
Prerequisites
Level 3 or 3 Hit Dice, Strength 13+, Must be in a hybrid form of humanoid and a quadruped animal. The GM may make exceptions on other hybrid forms or the like.
Benefit
As a swift action that does not provoke attacks of opportunity you can go on all fours and gain the benefits of a quadruped. As a quadruped you gain +5ft to your speed, +2 to your CMD vs being Tripped, you may use bite and claw attacks as normal, your carrying capacity increases as per a quadruped of your strength and size. When in Quadruped mode you cannot use, wield, or carry anything in your hands.
Author's Note: There may be other drawbacks/perks of being a quadruped not covered here that I did not list.
| Additional Ratings |
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| Balance: |
1 1 1 1 1 1 1 1 1 1 Rating 4.00 (1 Vote) |
| Utility: |
1 1 1 1 1 1 1 1 1 1 Rating 3.00 (1 Vote) |
| Clarity: |
1 1 1 1 1 1 1 1 1 1 Rating 4.00 (1 Vote) |

