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Dual Wand Wielder
- Details
- Category: Feats
- Published on Wednesday, 08 February 2012 12:43
- Written by Juan Alvarado
"Um, sorry, let me get you another drink..."
Prerequisites
Craft Wands, Dexterity 15
Benefit
As a Full Round action, you may use a wand that is in your main hand and primary hand at the same time. The wand in your off hand requires an additional charge to use and the wands need not be used on the same target.
Optionally, you amy instead expend charges from each wand as normal and the wand in your main hand gains either +1 caster level, +3 DC or +3 caster check to overcome spell resistance. To do this, each wand must contain the same spell, with a caster level no less than half of the main wand.
Author's Note: Just imagine: Not exactly the same as the previous one, but still.
| Additional Ratings |
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| Balance: |
1 1 1 1 1 1 1 1 1 1 Rating 3.14 (7 Votes) |
| Utility: |
1 1 1 1 1 1 1 1 1 1 Rating 3.86 (7 Votes) |
| Clarity: |
1 1 1 1 1 1 1 1 1 1 Rating 1.43 (7 Votes) |

