Corrosive Spell (Metamagic)

Your spells gain the ability to eat away at the flesh of your foes.

Prerequisites
Ability to cast spells with the [Acid] descriptor.

Benefit
When casting a spell with the [Acid] descriptor that deals hit point damage, your targets must make a Fortitude save (DC equal to the spell's save DC) or start to take continuous damage. This damage is equal to half the spell's level per round (minimum 1). This damage is Acid damage, and the effect lasts until the acid is neutralized or the target receives healing (DC 15 Heal check, or magical healing). The spell must successfully deal damage in order to have this effect. A Corrosive Spell uses up a spell slot one level higher than the spell's actual level.

Additional Ratings
Balance:
( 5 Votes )
Utility:
( 4 Votes )
Clarity:
( 4 Votes )


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