Freezing Spell (Metamagic)

Your spells can freeze your foes in place.

Prerequisites
Ability to cast spells with the [Cold] descriptor.

Benefit
When casting a spell with the [Cold] descriptor that deals hit point damage, your targets must make a Reflex save (DC equal to the spell's save DC) or become covered in ice crystals that root them to the ground, giving them the Entangled condition and preventing movement. The spell must successfully deal damage in order to have this effect. A Strength check (DC equal to the spell's save DC) ends the effect - the DC for this check decreases by 1 for every 5 minutes the target is entangled. In hot environments, it instead decreases every 1 minute, and in freezing environments, it never decreases. Fire-based spells directed at the entangled target (or the target's square) end the effect immediately. A Freezing spell uses up a spell slot one level higher than the spell's actual level.

Additional Ratings
Balance:
( 15 Votes )
Utility:
( 15 Votes )
Clarity:
( 14 Votes )


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