Character Options
Feats
Called Shot (Combat)
Feats
Called Shot (Combat)
You can put a ranged attack exactly where you want it.
Prerequisites
Base attack bonus +4, Point-Blank Shot, Precise Shot
Benefit
Using this feat requires the aimed shot action (see below). With a chosen ranged weapon, you can choose to take a –2 penalty on all ranged attack rolls to gain a +4 bonus on all ranged damage rolls. When your base attack bonus reaches +8, and every 4 points thereafter, the penalty increases by –1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll, and its effects last until your next turn. The bonus damage does not apply to ranged touch attacks or effects that do not deal hit point damage.
Special
You may gain this feat multiple times. Its effects do not stack. Each time you gain this feat, it applies to a new weapon.
Aimed Shot Action As a full-round action, a character without this feat can give up all her regular attacks to make one ranged attack (but not a ranged touch attack) at a +2 insight bonus. The character suffers a –2 dodge penalty to her AC until the start of her next turn. A character making such an attack loses any spells she is maintaining, and any touch spells she has in hand.
Touch attacks don’t benefit from this action because a large part of it lies in targeting weak points in an opponent's armor, which touch attacks bypass automatically. You cannot use Manyshot or Rapid Shot with an aimed shot, since the extra missiles hinder your ability to aim.
Touch attacks don’t benefit from this action because a large part of it lies in targeting weak points in an opponent's armor, which touch attacks bypass automatically. You cannot use Manyshot or Rapid Shot with an aimed shot, since the extra missiles hinder your ability to aim.
| Additional Ratings |
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| Balance: |
( 10 Votes ) |
| Utility: |
( 10 Votes ) |
| Clarity: |
( 10 Votes ) |
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