Martial Weapon Proficiency*

Choose a group of martial weapons. You understand how to use that type of martial weapon in combat.

Prerequisites
Simple Weapon Proficiency

Benefit
You make attack rolls with any weapon from the selected group normally (without the non-proficient penalty). You may select any one of the following groups:

Axes: battleaxe, great axe, hand axe, heavy pick, light pick, throwing axe

Bows: longbow, shortbow

Close: sap, starknife, spiked armor*, spiked heavy shield*, spiked light shield*

Flails and Hammers: flail, great club, heavy flail, light hammer, war hammer

Poles and Spears: glaive, guisarme, halberd, lance, ranseur, scythe

Swords: falchion, great sword, kukri, long sword, rapier, scimitar, short sword

*You must also be proficient in the type of armor or shield to use the spikes.

Normal
When using a weapon with which you are not proficient, you take a -4 penalty on attack rolls.

Special
Barbarians, fighters, paladins, and rangers are proficient with all martial weapons. They need not select this feat.

You can gain Martial Weapon Proficiency multiple times. Each time you take the feat, it applies to a new group of weapons. Weapons can be added to these groups or new groups can be created at the GM's discretion.

Author's Note: I always thought the way getting new weapon proficiencies worked was weird. Martial weapon proficiency only granted one weapon - it seemed odd to me that one could learn how to use a longsword but be completely inept with a scimitar, for example. Another thing that bothered me is how one could get one exotic weapon for the same price as one martial weapon, making the martial wepaon proficiency feat kind of a waste. This way, it doesn't provide the benefit that a level in a warrior class does, but it gives you a little more versatility, and it's a bit more worth taking. I did add Simple Weapons Proficiency as a prerequisite to balance it out a bit, and give more of a sense of progression.

Additional Ratings
Balance:
( 10 Votes )
Utility:
( 10 Votes )
Clarity:
( 9 Votes )


Search for Feats

Favorite Feats

  • Vital Follow-Up (Combat)
    by Morten Jørgensen, 5 with 5 votes
  • Greater Combat Reflexes (Combat)
    by Morten Jørgensen, 5 with 4 votes
  • Improved Deflect Arrows
    by Will, 5 with 4 votes
  • Deep Craft
    by Will, 4.75 with 4 votes
  • Battle Adaptation (Combat)
    by Owen, 4.72 with 25 votes
  • Vital Maneuver (Combat)
    by Morten Jørgensen, 4.67 with 6 votes
  • Bull Rush Continuance (Combat)
    by The Fighter, 4.65 with 23 votes
  • Empowered Smite
    by James F.D. Graham, 4.6 with 5 votes
  • Crushing Bull Rush (Combat)
    by The Fighter, 4.5 with 18 votes
  • Improved Dodge (Combat)
    by Morten Jørgensen, 4.5 with 8 votes
  • Favorite Character Options

  • Monk Archetype: Gun-Fu Master
    by Romb, 5 with 6 votes
  • Vital Follow-Up (Combat)
    by Morten Jørgensen, 5 with 5 votes
  • Greater Combat Reflexes (Combat)
    by Morten Jørgensen, 5 with 4 votes
  • Improved Deflect Arrows
    by Will, 5 with 4 votes
  • Alchemist Archetype: Physician
    by Daniel Lane, 4.89 with 19 votes
  • Rogue Talent: Dirty Fighter
    by Daniel, 4.88 with 8 votes
  • Sorcerer Bloodline: Phoenix
    by Daniel, 4.82 with 17 votes
  • Witch Patron: Winter
    by Michael T. Schell, 4.82 with 11 votes
  • Prismatic Storm
    by Avery A. Bowles, 4.8 with 5 votes
  • Sacred Arrow
    by Randy Newnhan, 4.75 with 4 votes
  • All-Time Favorites

  • Happy Camper's Pathfinder Settlement Sheet
    by Aaron Diamond, 4.9 with 39 votes
  • Alchemist Archetype: Physician
    by Daniel Lane, 4.89 with 19 votes
  • Sorcerer Bloodline: Phoenix
    by Daniel, 4.82 with 17 votes
  • Witch Patron: Winter
    by Michael T. Schell, 4.82 with 11 votes
  • Summon Monster Cards
    by Josh Stevenson, 4.78 with 23 votes
  • Perram's Spellbook
    by Jefferson Jay Thacker, 4.77 with 26 votes
  • Medieval Inn I
    by Dave Couture, 4.77 with 13 votes
  • Bags of Sharing
    by Evan Krecsy, 4.74 with 35 votes
  • Battle Adaptation (Combat)
    by Owen, 4.72 with 25 votes
  • Rogue Talent: Thief
    by Daniel, 4.7 with 10 votes