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Elixir of Mountain Dew

Most everybody is familiar with this drink.

Aura: faint enchantment; CL 2nd
Slot: -; Price: 50 gp; Weight: -

This sweet-tasting greenish bubbly liquid causes the character drinking it to be energized. A character who drinks this when drowsy, fatigued or exhausted, etc. is now energized and healthy. However in 1d4 hours, a crash occurs (will DC 14 makes the effects last an hour longer) that brings the character back to the level of tiredness they were in before. If the character is exhausted they must make an additional DC 14 will save or be under similar effects as a "sleep" spell. This sleep is not considered magical.

Construction
Requirements: Brew Potion, creator must have 2 ranks in the "craft: Alchemy" skill; Cost: 25 gp.

Author's Note: This actually wasn't made by me but a friend of mine, I thought it was too funny not to share.

Additional Ratings
Balance:
( 4 Votes )
Utility:
( 5 Votes )
Clarity:
( 4 Votes )


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