Rejecting Armor Enhancements

1 1 1 1 1 1 1 1 1 1 Rating 4.25 (4 Votes)
Invaluable for those who want to avoid being grappled, held up, or eaten for that matter.

Rejecting

Rejecting armor physically pushes others away from the wearer when they attempt to grab, eat, hold, snatch, or otherwise hold the wearer in place It provides a +5 circumstance bonus to the wearers CMD against grapples.

Faint abjuration CL 4th; Craft magic arms and armor, Freedom of Movement ; Price + 1 enhancement

Rejecting, Improved

As rejecting, except it grants a +10 circumstance bonus to CMD against grapples

Moderate abjuration; CL 10th; Craft Magic Arms and Armor, Freedom of Movement ; Price +2 enhancement

Rejecting, Greater

As rejecting, except it grants a +15 circumstance bonus to CMD against grapples.

Moderate conjuration; CL 15th; Craft Magic Arms and Armor, Freedom of movement ; Price +3 enhancement

Author's Note: Always open to feedback to improve balance or usefulness.

Additional Ratings
Balance:
1 1 1 1 1 1 1 1 1 1 Rating 4.40 (5 Votes)
Utility:
1 1 1 1 1 1 1 1 1 1 Rating 4.75 (4 Votes)
Clarity:
1 1 1 1 1 1 1 1 1 1 Rating 4.50 (4 Votes)