- Home
- Character Options More PC power!
- Gamemaster Tools Choose your danger!
- Campaign Worlds New realms to explore!
- Character Sheets Print your hero!
Rejecting Armor Enhancements
- Details
- Category: Magic Items
- Published on Monday, 25 July 2011 11:32
- Written by Avery Bowles
Rejecting
Rejecting armor physically pushes others away from the wearer when they attempt to grab, eat, hold, snatch, or otherwise hold the wearer in place It provides a +5 circumstance bonus to the wearers CMD against grapples.Faint abjuration CL 4th; Craft magic arms and armor, Freedom of Movement ; Price + 1 enhancement
Rejecting, Improved
As rejecting, except it grants a +10 circumstance bonus to CMD against grapplesModerate abjuration; CL 10th; Craft Magic Arms and Armor, Freedom of Movement ; Price +2 enhancement
Rejecting, Greater
As rejecting, except it grants a +15 circumstance bonus to CMD against grapples.Moderate conjuration; CL 15th; Craft Magic Arms and Armor, Freedom of movement ; Price +3 enhancement
Author's Note: Always open to feedback to improve balance or usefulness.
| Additional Ratings |
|
| Balance: |
1 1 1 1 1 1 1 1 1 1 Rating 4.40 (5 Votes) |
| Utility: |
1 1 1 1 1 1 1 1 1 1 Rating 4.75 (4 Votes) |
| Clarity: |
1 1 1 1 1 1 1 1 1 1 Rating 4.50 (4 Votes) |

