Magic Weapon Ability: Homing

A weapon with the Homing property will continue to seek its target, even after being released from your hand.

Homing: This property can only be assigned to a throwing weapon, or a weapon with the Throwing property. If this weapon misses when thrown deliberately at a target, it will, of its own accord, fly through the air and attempt to attack the target again at the start of your next turn (as a new attack roll with all the bonuses to hit that were applied to it when it was first thrown). Upon missing three times (including the first throw) or hitting its target, it will fall to the ground (unless it has the Returning property, in which case it will return to the thrower).

Moderate transmutation; CL 5th; Craft Magic Arms and Armor, True Strike; Price +1 bonus.

Author's Note: Based on a property powers can have in Mutants & Masterminds.

Additional Ratings
Balance:
( 9 Votes )
Utility:
( 8 Votes )
Clarity:
( 8 Votes )


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