The Bloodhound specializes in tracking down fugitives. Most are bounty hunters working for a guild of bloodhounds capturing criminals for a reward. Others might be free agents working on their own.
A Reliquist takes the passion and discipline they have for their chosen deity and infuses it within the items they craft. They have always had a knack for crafting and as time goes on that knack grows into a way of life. All Reliquists have the same goal, to craft the relics for their patron deity so that they may show their true devotion and skill.
The fabric of magic itself is a very touchy thing. Those who craft spells know full well how badly a misshapen fireball can burn you or a ill-cast enchantment spell can go horribly wrong. Those who take the art of spellcrafting to heart are knowledgeable beyond knowledgeable in this art and all other magic casters fall by the wayside in fear of their commanding knowledge. Regarded as "the mage's mage" they are skilled in the art of counterspelling and "meddling" the spells of others!
Once you've tasted the blood of a kin- it compels you to do more. Some are moral crusaders while others are nothing shy of serial killers. Whatever their reason- the crime of “kinslaying”, or killing one of your one blood is a crime most heinous. In some lands it is simply punishable by death but in others, where the offense carries a social taboo, death is to good for you. Torture and solitary confinement are a Kinslayer's only companions and in time even they fade into the dull gray background of prison life. Hatred grows and old malices festers in incarceration until freedom is either taken by force or opportunity.
The bizzare and the fantastic reside side by side on the Far Planes. Alienists master of summoning creatues from these Far Planes of existance and are feared by man and beast alike.