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Undine

An undine is a water nymph with strong ties to the elemental plane of water.

Undine Racial Traits

+2 Strength, +2 Constitution, –2 Charisma: Undines are both strong and have a high level of endurance, but are somewhat cold and emotionally distant.

Medium Size: Undine are Medium creatures, and have no bonuses or penalties due to their size.

Normal Speed: Undine have a base land speed of 30 ft.

Darkvision: Undine can see in the dark up to 60 ft.

Elemental Affinity: Undine sorcerers with the elemental (water) bloodline treat their Charisma score as 2 points higher for all sorcerer spells and class abilities. Undine spellcasters with the Water domain use their domain powers and spells at +1 caster level.

Elemental Fortitude: Undine are immune to magic sleep effects. Furthermore, when a critical hit or sneak attack is scored on the Undine, there is a 25% chance that the critical hit or sneak attack is negated and damage is instead rolled normally.

Elemental Resistance: Undine have cold resistance 30.

Spell-Like Ability: Undine can cast slipstream 1/day (caster level equals the undine’s total Hit Dice).

Water Breathing: Undine can breathe water as well as air.

Languages: Undine begin play speaking Common and Aquan as well as any other bonus language they gain from possessing a high intelligence.

Level Adjustment: +1

Additional Ratings
Balance:
( 8 Votes )
Utility:
( 8 Votes )
Clarity:
( 8 Votes )


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