Character Options
Races
Chakat
Races
Chakat
Hermaphroditic Cattaurs, Chakats are naturally given to adventure. These creatures make for wonderful rogues, bards, druids, and rangers. Of course, they can fill any class really. Except those that require them to be evil. Chakats really aren't like that, far too friendly.
Chakats are very friendly. They like to get along with most everyone. They prefer to be in close contact with others and communal sleeping is very common. They are quite dangerous of angered. They will always try to find a peaceful solution first. Oh, and NEVER harm their cubs. Unless you wish to die.
Chakats, being hermaphrodites, are always fully bisexual.
The proper pronoun for a chakat is shi, possessive is hir.
Physical Description: Taured felines, Chakats have the bottom half of a feline and the torso of an anthropomorphic cat. They come in a very wide array of colours and markings. The format legs of a chakat end in handpaws. These serve both for walking and for handling objects. Their tail is also prehensile. This gives them five "limbs" with which to pick up objects. They are fully hermaphroditic.
Relations: They get along well with most other races. However they will get quite pissy if people start pushing their morals on them.
Alignment and Religion: It is hard to find a Chakat who is overtly evil. In fact they almost never fall under this alignment. Chakats tend to be of the good alignment, though some are neutral. Religion is a personal matter. They tend to shy away from being lawful, preferring to let their own morals be their guide. It's a very rare sight to see a Chakat Paladin.
Adventurers: Chakats are very given to adventure. After all it's a chance to meet new people and see new things.
Chakat Racial Traits
+2 Dexterity, +2 Charisma, +2 Strength, -4 Constitution: Chakats are very agile and have a highly flexible spine. They are also very friendly and always willing to get along. Chakats have more muscles and are stronger than most races but also require more food, water, space and oxygen than other beings.Medium Size: Chakat are Medium creatures and have no bonuses or penalties due to their size. Height: 5' - 5'8" Weight: 350 - 440 lbs. approximately.
Normal Speed: Chakat have a base land speed of 30 feet.
Own Mount: Chakats cannot use mounts. The are quite capable of serving as their own mounts. With the a ride skill check from small races they can serve as a mount to others. This only works if they have a good relationship with the other being. If the relationship is strained roll diplomacy.
Heat Intolerant: A chakat cannot stand to be in high heat for long periods of time. In high heat areas Chakats take a -1d3 to all stats. In extreme heat this increases to -1d6 to all stats.
Cold Intolerant: A chakat cannot spend long hours in freezing cold. In cold weather Chakats take a -1d3 to all stats. In extreme cold this increases to -1d6 to all stats.
Avitisim: In combat and other heated moments Chakats have a chance of "going feral". During this time they take a -1d6 penalty to Int, Wis, and Cha but a 1d3 increase to Str, Con, and Dex. They must roll a Will save each turn to prevent going feral.
Diplomatic: Chakats receive a +4 bonus to all diplomacy roles
Claustrophobic: Chakats do NOT like cramped spaces, they will always avoid them at all costs.
Natural Weapons: Chakats are able to use BITE and CLAW as natural weapons.
Keen Senses: Chakats have a keen sense of smell and hearing and receive a +2 bonus to perception checks related to these.
Blindsight: Chakats have the blindsight ability to 10 ft.
Darkvision: Chakats have darkvision to 60 ft.
Languages: Chakats with a high int score can learn any other langue aside from secret languages such as Druidic.
Author's Note: Created by Chakat Goldfur. Chakats are now here for you to play in Pathfinder. This took a LOT of work. Chakats are the creation of Chakat Goldfur.
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