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Pantorum (Large Cat Folk)

1 1 1 1 1 1 1 1 1 1 Rating 3.40 (20 Votes)
Humanoid and humanized big cats (Lions, Tigers, etc,)

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Brool

1 1 1 1 1 1 1 1 1 1 Rating 3.54 (13 Votes)

Brool are an intelligent insect. They look much like a tall ant with the following exceptions. They have 4 short legs and two arms ending in hands. They have a torso instead of insent like body parts.They have a shell like layer instead of skin.

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Wildkin

1 1 1 1 1 1 1 1 1 1 Rating 2.25 (8 Votes)
Wildkin are a strange race, at a glance easily mistaken for lithe half-orcs.  With a closer look the differences are obvious, however - Wildkin do have green skin, but their features are closer to those of elves or half-elves.  More striking is the short fur that covers their hands and feet - their feet actually being closer to a wolf's paws.  Wildkin also have a canine tail, covered in the same short green fur.

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Shavar

1 1 1 1 1 1 1 1 1 1 Rating 2.00 (5 Votes)
The Shavar are a very young race. They look alot like humans except for thier silverish skin and grey eyes. They have a tendancy to not be noticed when in public, which they see as a benefit. They are mildly prone to stealing, easily distracted, and have no qualms with "dirty fighting". They are an entirely atheistic race but are pretty accepting and are willing to learn. Their favoirte classes are rouge and ranger.

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Shadow Elf

1 1 1 1 1 1 1 1 1 1 Rating 1.90 (10 Votes)
Shadow Elves are lanky like most elf races but are a race of banished Forest Elves who retreated the depths of Dranda called the Underearth. A large network of crystal light caves which connect the entire planet. Though there can be some light the banished elves were living practically in darkness and when exposed to the magical crystals began to shortly, over a few generations, adept. Their skin became pale, their eyes are super sensitive able to see very well in dim light and relatively well in darkness, their eyes elongated giving them greatly enhanced hearing. In the subterranean land they meet the Dragoon, a race of reptilian humanoids decedent of dragons and continue to keep good relations between the two.

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Shi-Lan

1 1 1 1 1 1 1 1 1 1 Rating 2.64 (14 Votes)
They look like humans in every way, shape and form. Sadly, when a race that is not human gives birth to a Shi-Lan, it is cause for excitement or divorce.

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Diabolus

1 1 1 1 1 1 1 1 1 1 Rating 3.64 (22 Votes)

Diaboli are a strange race that is native to the Nightmare Plane. Despite their diabolic apperance, most are fairly decent fellows. They have small horns, black skin, goat-like legs, and a long tail that ends in a stinger. Despite not being native to the Material Plane they cross over on a regular basis and many make their home there. Diaboli are an archistic people believing that chaos is the inherent state of the universe. There are three main subspecies of Diaboli. The bald diaboli has no hair anywhere on their body. The common diaboli have aproximately the same amount of body hair as a human and the males tend to sport elaberate beards. Hirsute diaboli are almost entirely covered in hair, leaving only their face exposed.

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Fallen Orc

1 1 1 1 1 1 1 1 1 1 Rating 2.42 (12 Votes)

Fallen orcs largely resemble traditional orcs in appearance, although they are generally taller and slighter - though no less muscular.  Their most notable physical feature, besides their complete lack of any kind of hair, are the bony, yellowed spines that protrude from their shoulders, elbows, head, knees, and other extremities.

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Tilen (Dhampir)

1 1 1 1 1 1 1 1 1 1 Rating 2.90 (10 Votes)
This is the half-vampire race from Dias Ex Machina's 3.5 Amethyst updated for Pathfinder.

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Faun

1 1 1 1 1 1 1 1 1 1 Rating 3.89 (28 Votes)

Close kin to the satyrs, fauns are a humanoid race that is just this side of being fey. Some say they are the mortal offspring of satyrs and nymphs, or perhaps they were once satyrs who somehow became mortal. The fauns care little for either of these theories; as far as they’re concerned, they are their own people. Not as wild and primal as their satyr cousins, but not as refined and conservative as their human neighbors, the fauns are at home in wilderness or civilization.

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