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Green Death
- Details
- Category: Spells
- Published on Tuesday, 16 February 2010 05:00
- Written by James Thomas
School conjuration [creation]; Level druid 3, sorcerer/wizard 4
Casting Time 1 standard action
Components V, S, M
Range close (25 ft. + 5 ft./level)
Effect one glob of green slime
Duration instantaneous
Saving Throw none; see text; Spell Resistance no
You fire a blob of green slime at the target. You must succeed on a ranged touch attack to hit your target who is then subject to the usual effects of green slime. The use of this spell is somewhat risky since the slime creates more of itself as it dissolves metal, wood and flesh; and a missed target lands somewhere. Thus, the results might include a large patch of green slime that may yet pose an obstacle to the caster. The material component is a pinch of burned or destroyed green slime.

Art by Chris Hagner
| Additional Ratings |
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| Balance: |
1 1 1 1 1 1 1 1 1 1 Rating 3.70 (20 Votes) |
| Utility: |
1 1 1 1 1 1 1 1 1 1 Rating 4.11 (19 Votes) |
| Clarity: |
1 1 1 1 1 1 1 1 1 1 Rating 4.00 (20 Votes) |

