Character Options
Spells
Regenerate Moderate Wounds
Spells
Regenerate Moderate Wounds
Luckily, the spell that the cleric cast on him began to work. His wounds healed before the pirates eyes, and he sighed a relief. The 35 gold was worth this feeling of saftey. "Ok, which one of you stabbed me in the neck? I think I am gonna return the favor."
School conjuration (healing); Level cleric 2
Casting Time 1 minute
Components V, S, DF
Range touch
Target/Effect/Area one target creature
Duration 24 hours
Saving Throw Will (harmless); Spell Resistance yes
You cause the target to fast heal 2 hit points per round until he has healed 3 hit points per caster level. If the target is at full hit points, the remainder wait until the target has taken damage.
| Additional Ratings |
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| Balance: |
( 1 Vote ) |
| Utility: |
( 1 Vote ) |
| Clarity: |
( 1 Vote ) |
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