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Helmets

1 1 1 1 1 1 1 1 1 1 Rating 4.47 (17 Votes)
Helmets are protective armor that offer you protection from critical hits. They do this by granting you a Bonus to your Armor Class against critical hit confirmations.

Critical Confirm Bonus
  • Light Helmet: +1 AC bonus against critical confirms.
  • Medium Helmet: +2 AC bonus against critical confirms.
  • Heavy Helmet: +3 AC bonus against critical confirms.
All statistics from helmets stack with that of armor, if a suit of armor comes with a helmet, add the helmets statistics to that armor. The cost of the helmet was included in the cost of the armor. If you desire a helmet made from special materials add the cost of the special materials for the helmet to the total cost that must be paid.

In addition all helmets bestow a -1 penalty to all sound based perception. Wearing an Armet Close Helm with the visor down bestows a total of -1 to Perception.

Helms and Helmets

Name Cost Critical Confirm
Armor Check Spell Failure Weight HardnessHit Points
Light Proficiency
Coif, Leather
2 gp
+1
0 0%
1 lb. 2 5
Coif, Dragon Hide 302 gp +1 0 0% 2 lbs. 10 10
Medium Proficiency
Coif, Mail or Barbute 15 gp +2 -1 0% 6 lbs. 10 15
Heavy Proficiency
Armet 30 gp +3 -1 5% 8 lbs. 10 30

Coif, Leather or Dragon Hide
Made from tanned hides, this helmet is a tight fitting cap that covers the cheeks and sides of the neck. It may also include padding

Coif, Mail
A mail coif is made from many small interlinking rings that includes padding. This style of coif may drape down over your chest slightly. It fully protects your neck and cheeks and is open faced.

Barbute
A visorless, padded helmet that fully protects the cheeks and nose, usually has a T or Y shaped opening for the eyes and mouth.

Armet Close Helm (Closed-Face)
A padded, plate, helm that completely covers the head, neck, and face. It has slits for vision and breathing, and the face cover may be lifted. Lifting the face cover allows you to breathe and see easier but subtracts from the helmets protection by 1. A lifted cover is also prone to falling back down with rigourous movement.

Special Materials

Mithral

Size Cost Armor Check
Weight HardnessHit Points
Medium
+450 gp
reduce by 1
half +5 same
Heavy +600 gp reduce by 1
half
+5 same

Adamantine

Size Cost Armor Check
Weight HardnessHit Points
Medium
+1000 gp
reduce by 1
same +10
+5
Heavy +1500 gp reduce by 1
same
+10 +10

Combat Facing Variant

If you are using a Combat Facing Variant, when wearing a medium or heavy helmet you incur a -5 penalty to visual perception checks in your peripherals (Your flanks).

Additional Ratings
Balance:
1 1 1 1 1 1 1 1 1 1 Rating 4.40 (15 Votes)
Utility:
1 1 1 1 1 1 1 1 1 1 Rating 4.60 (15 Votes)
Clarity:
1 1 1 1 1 1 1 1 1 1 Rating 4.93 (15 Votes)