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Great Maul

A gigantic weight on the end of a handle, this weapon resembles a great club in its construction, however it's manufacturing requires greater care than such a primitive weapon.

Type: Martial Two-Handed Melee Weapon

Name Cost Dmg (S) Dmg (M) Critical Range Weight Type
Great Maul 40 gp 1d10 2d6 x3 -
12 lbs. Bludgeoning

Author's Note: A few of my players like to use bludgioning weapons or other big hammers, and are dissatisfied with the performance of the great club. This offeres a slightly better alternative, at an extra cost of course.

Additional Ratings
Balance:
( 4 Votes )
Utility:
( 3 Votes )
Clarity:
( 3 Votes )


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