Character Options
Weapons & Armor
Great Maul
Weapons & Armor
Great Maul
A gigantic weight on the end of a handle, this weapon resembles a great club in its construction, however it's manufacturing requires greater care than such a primitive weapon.
Type: Martial Two-Handed Melee Weapon
| Name | Cost | Dmg (S) | Dmg (M) | Critical | Range | Weight | Type |
|---|---|---|---|---|---|---|---|
| Great Maul | 40 gp | 1d10 | 2d6 | x3 | - |
12 lbs. | Bludgeoning |
Author's Note: A few of my players like to use bludgioning weapons or other big hammers, and are dissatisfied with the performance of the great club. This offeres a slightly better alternative, at an extra cost of course.
| Additional Ratings |
|
| Balance: |
( 4 Votes ) |
| Utility: |
( 3 Votes ) |
| Clarity: |
( 3 Votes ) |
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