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Oroku Saki Armor

Practical protective gear for monks and ninjas.

This sparse collection of protective gear consists of shin guards, bracers that only cover the outside of the forearm, shoulder guards, hand guards, and a light weight kabuto helmet. This armor does not count as light, medium, or heavy armor, nor can it be used in conjunction with such armors.

Whenever an unarmored ninja or monk wears this armor and uses the Fight Defensively combat action, their AC improves by +1. When they that the total defense action, their AC improves by +2. Small armor spikes that deal 1d4 piercing(or blades that deal 1d4 slashing damage) can be added to this armor.

The different pieces of the armor can be enchanted separately to correspond with the different body slots they take up OR they can be enchanted as one suit of armor, but not both.

Type: Special Armor

Name Cost Bonus Max Dex Armor Check Spell Failure Speed Weight
Oroku Saki Armor
20gp
+0
-
-
5%
-
5 lbs.

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Broadsword breakers appeared in almost as many variety of forms as normal broadswords. The major difference being the uniquely designed cross guard that not only protected the wielders hands, but where specialized in catching and breaking others swords.




Type: Martial One-Handed Melee Weapon


















Weapon Cost Dmg (S) Dmg (M) Critical Range Increment Weight Type
Broadsword 95 gp 1d6 2d4 x3 - 7 lb. Slashing


During Sundering & Disarm attempts against other swords and swords only; the broadsword breaker gets an additional +2 bonus on the Combat Manuver Bonus for Disarm and Sunder attacks. You do not receive this bonus when defending against Disarm or Sunder attempts.





















Additional Ratings
Balance:
( 1 Vote )
Utility:
( 1 Vote )
Clarity:
( 1 Vote )



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