Animated Doll, Wizard Lvl 2
- Details
- Category: Bestiary
- Published on Wednesday, 22 September 2010 11:18
- Written by Kevin
This particular 1 ft. tall doll is mockingly dressed in a pointy red hat and flowing red robes. A quarterstaff (or at least a rather hard dowel) has been put within it's tiny hands, in the event that it runs out of spell-like attacks. It would not be unusual to find young daughters of the aristocracy playing with inanimate versions.
Animated Wizard Doll
CR 2 (600 xp)
Init +0; Senses darkvision 60 ft., low-light vision; Perception -5
hp 17 (2d10)
Fort +1, Ref +3, Will -1
Defensive Abilities hardness 5; Immune construct traits
Melee quarterstaff 1d3/1d3
Special Attacks fire jet (3/day, 1d6+1, 20 ft. line, Ref DC 11 half)
Spell-like Abilities (CL 2nd)
4/day – dancing lights, flare, mage hand, spark
Base Atk +6, CMB +4, CMD 14
Special Qualities grab (see Animated Object, Pathfinder Bestiary pg. 14)
Organization solitary, pair, or group (3-12)
Treasure none
1 ft. tall animated doll
Author's Note: Tweaked wizard version of my animated doll. It was a tad difficult deciding on which school to use without making the doll completely overpowered, but I believe the fire elemental school was the best choice.
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