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Zombie Wolf

The sickly sweet stench of rotting flesh follow these once majestic animals wherever they go.

Zombie Wolf

CR 1 (400 xp)

NE medium undead
Init +2; Senses darkvision 60 ft.; Perception +0

DEFENSE
AC 13, touch 11, flat-footed 12 (+1 Dex, +2 natural)
hp 17 (2d8+8)
Fort +1, Ref +4, Will +3
DR 5/slashing
Immunities Undead Traits

OFFENSE
Speed 50 ft.
Melee Bite +2 (1d6+1) + trip and slam +4 (1d6+2)

BASE STATISTICS
Str 15, Dex 13, Con -, Int -, Wis 10, Cha 10
Base Atk +1, CMB +3, CMD 14 (18 vs. Trip)
Feats Toughness

ECOLOGY
Environment Cold or temperate forests
Organization Any, usually pack (3-12)
Treasure None

SPECIAL ABILITIES
Staggered (Ex): Zombies have poor reflexes and may only perform only a single more or standard action each round.  A zombie can move up to its speed and attack in the same round as a charge action.


Putrid, bloated flesh hangs from these Zombie Wolves.

Additional Ratings
Balance:
( 2 Votes )
Utility:
( 2 Votes )
Clarity:
( 2 Votes )


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