Gamemaster Tools
Bestiary
Orium Dragon
Bestiary
Orium Dragon
This large reddish-gold dragon turns it's squarish head and stares at you with a mix of curiosity and concern.
Orium Dragon
CR 11 (12,800 xp)
Usually LN Large Dragon
Init:+3, Senses: Blindsight 60 ft, Darkvision 120 ft, Low-light Vision, Perception +20
hp 175 (13d12+39)
Fort +16, Ref +12, Will +17
DR 5/Magic SR 20
Immune to acid, paralysis and sleep effects
Melee +24 Bite (2d6+11) and +24 x 2 claws, each (1d8+11) and +24 x 2 wings, each (1d6+11) and +24 tailslap (1d8+11)
Special Attacks Breath Weapon, Frightful Presence
Spell-like Abilities (CL 13) 3/day- Animate Breath*, Summon Monster III (snakes only)
Base Atk +13, CMB +25, CMD 34
Feats Ability Focus (Breath Weapon), Combat Reflexes, Fly-by Attack, Hover, Improcved Initative, Snatch
Skills Bluff +19, Diplomacy +19, Disguise +19, Knowledge (Arcana) +18, Knowledge (History) +18, Perception +20, Spellcraft +18, Use Magic Device +19
Languages Common, Draconic, Elven, Sylvan
Special Qualities Alternate Form
Organization Solitary
Treasure Double
Frightful Presence (Ex): 180 ft radius, 12 HD or lower, DC 19 negates
Alternate Form: Adult orium dragons can take on the form of any humanoid or animal
Orium dragons live among ruins of ancient civilizations, commanding lesser creatures to rebuild the glories of yesteryear and recapture the magic of fallen empires. To those under its protection, an orium dragon is a wise but sometimes harsh monarch. Those who threaten the dragon's dreams of renewed empire find themselves choking on its corrosive breath—while they watch the vapor coalesce into a smoky serpent that attacks at the dragon’s command.
Author's Note: This is one of the new dragons from Dracinomicon II. I did the conversion for the adult since it was the only one presented in the preview.
Init:+3, Senses: Blindsight 60 ft, Darkvision 120 ft, Low-light Vision, Perception +20
DEFENSE
AC 26, touch: 8, flat-footed 27 (-1 Dex, +28 natural, -1 size)hp 175 (13d12+39)
Fort +16, Ref +12, Will +17
DR 5/Magic SR 20
Immune to acid, paralysis and sleep effects
OFFENSE
Speed 60 ft, fly 150 ft (average)Melee +24 Bite (2d6+11) and +24 x 2 claws, each (1d8+11) and +24 x 2 wings, each (1d6+11) and +24 tailslap (1d8+11)
Special Attacks Breath Weapon, Frightful Presence
Spell-like Abilities (CL 13) 3/day- Animate Breath*, Summon Monster III (snakes only)
BASE STATISTICS
Str 23, Dex 8, Con 17, Int 14, Wis 18, Cha 17Base Atk +13, CMB +25, CMD 34
Feats Ability Focus (Breath Weapon), Combat Reflexes, Fly-by Attack, Hover, Improcved Initative, Snatch
Skills Bluff +19, Diplomacy +19, Disguise +19, Knowledge (Arcana) +18, Knowledge (History) +18, Perception +20, Spellcraft +18, Use Magic Device +19
Languages Common, Draconic, Elven, Sylvan
Special Qualities Alternate Form
ECOLOGY
Environment Temperate forests or ruinsOrganization Solitary
Treasure Double
SPECIAL ABILITIES
Breath Weapon (Su): 80 ft stream of acid, 12d4 acid damage, usable every 1d4+1 rounds, Reflex save DC 22 for half Frightful Presence (Ex): 180 ft radius, 12 HD or lower, DC 19 negates
Alternate Form: Adult orium dragons can take on the form of any humanoid or animal
Orium dragons live among ruins of ancient civilizations, commanding lesser creatures to rebuild the glories of yesteryear and recapture the magic of fallen empires. To those under its protection, an orium dragon is a wise but sometimes harsh monarch. Those who threaten the dragon's dreams of renewed empire find themselves choking on its corrosive breath—while they watch the vapor coalesce into a smoky serpent that attacks at the dragon’s command.
Author's Note: This is one of the new dragons from Dracinomicon II. I did the conversion for the adult since it was the only one presented in the preview.
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