Need the Pathfinder Roleplaying Game Reference Document, including supplemental material? Check out Andrew Stokes' contribution to the site here.

Weren

Looming over nine feet tall, the monster in front of you looks like a mix of human and wolf. Suddenly it drops to all four and rushes forward with unbelievable speed.

Weren

CR 7 (3,200 xp)

CE Large Monstrous Humanoid
Init: +2, Senses: Low-light Vision, Scent, Perception +12

DEFENSE
AC 21, touch 11, flat-footed 20 (+2 Dex, +1 dodge, +9 natural, -1 size)
hp 58 (9d8+18)
Fort +8, Ref +11, Will +10
DR
DR 5/silver

OFFENSE
Speed 30 ft.
Melee Claw +11 (1d8+2) and bite +11 (1d6+2)

BASE STATISTICS
Str 15, Dex 14, Con 14, Int 8, Wis 12, Cha 10
Base Atk +9, CMB +11, CMD 23
Feats Critical Focus, Dodge, Intimidating Prowess, Mobility
Skills Intimidate +11, Perception +12, Stealth +10, Survival +9
Languages Common (Understand only), Weren
Special Qualities Quadrapedal Movement

ECOLOGY
Environment Mountains and forests
Organization Solitary, Pair, Family (3-6)
Treasure Incidental

SPECIAL ABILITIES
Quadrapedal Movement (Ex): By dropping to all fours, the weren can move at +10 ft per round. Doing so causes them to lose their claw attack.


Weren are humanoids that have many of the characteristics of wolves. It may be that they are related to lycanthropes, but unlike werewolves, they cannot change their shape. They are also incapable of humanoid speech, instead communicating with a series of howls and barks. Weren live in mountains and forests on the outskirts of humanoid settlements. They usually prey on cattle and other livestock but will attack lone humanoids or small groups if they believe they can overpower them. They are solitary creatures who only come together to mate and raise children.

Author's Note: This is based on the Romanian werewolf myth.

Additional Ratings
Balance:
( 5 Votes )
Utility:
( 5 Votes )
Clarity:
( 5 Votes )


Search for Monsters

Favorite Monsters

  • Crystal Dragon
    by David Fryer, 4.6 with 5 votes
  • Goblin Alchemist
    by Matthew D. Woodard, 4.57 with 7 votes
  • Twilight Dragon
    by David Fryer, 4.55 with 11 votes
  • Dark Enforcer
    by Michael T. Schell, 4.5 with 12 votes
  • Ghost Crab
    by Michael T. Schell, 4.5 with 10 votes
  • Dire Troll
    by David Fryer, 4.5 with 8 votes
  • Chthonian Dragon
    by David Fryer, 4.44 with 9 votes
  • Brain Collector
    by David Fryer, 4.44 with 9 votes
  • Spelleater
    by David Fryer, 4.33 with 12 votes
  • Fell Dragon
    by David Fryer, 4.33 with 9 votes
  • Favorite GM Tools

  • Downloadable Pathfinder Roleplaying Game Reference
    by Andrew Slice, 5 with 13 votes
  • Happy Camper's Pathfinder Settlement Sheet
    by Aaron Diamond, 4.91 with 44 votes
  • Summon Monster Cards
    by Josh Stevenson, 4.81 with 27 votes
  • Perram's Spellbook
    by Jefferson Jay Thacker, 4.77 with 30 votes
  • Medieval Inn I
    by Dave Couture, 4.76 with 17 votes
  • Illusionist's Mosaic
    by Steve Zagieboylo, 4.75 with 4 votes
  • Windmill
    by Dave Couture, 4.67 with 12 votes
  • Temporal Stasis Bear Pit Trap
    by , 4.67 with 3 votes
  • Google Sites Pathfinder Campaign Site Template
    by Michael, 4.65 with 23 votes
  • Kyle Olson's Combat Manager
    by Kyle Olson, 4.65 with 40 votes
  • All-Time Favorites

  • Downloadable Pathfinder Roleplaying Game Reference
    by Andrew Slice, 5 with 13 votes
  • Happy Camper's Pathfinder Settlement Sheet
    by Aaron Diamond, 4.91 with 44 votes
  • Alchemist Archetype: Physician
    by Daniel Lane, 4.89 with 19 votes
  • Sorcerer Bloodline: Phoenix
    by Daniel, 4.85 with 20 votes
  • Witch Patron: Winter
    by Michael T. Schell, 4.83 with 12 votes
  • Summon Monster Cards
    by Josh Stevenson, 4.81 with 27 votes
  • Perram's Spellbook
    by Jefferson Jay Thacker, 4.77 with 30 votes
  • Medieval Inn I
    by Dave Couture, 4.76 with 17 votes
  • Bags of Sharing
    by Evan Krecsy, 4.76 with 37 votes
  • Rogue Talent: Thief
    by Daniel, 4.7 with 10 votes