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Urgal

This savage looking humanoid looms over you with wicked looking claws and sharp curving ram-like horns on it head. Despite it's formidable natural weapons, it is the sword in it's hands that worries you most.

Urgal

CR 4 (1,200 xp)

Usually LN Medium Monstrous Humanoid
Init: +2, Senses: Darkvision 60 ft, Scent, Perception +1

DEFENSE
AC 17, touch: 12, flat-footed: 15 (+3 armor, +2 Dex, +2 natural)
hp 42 (5d10+15)
Fort +4, Ref +7, Will +6

OFFENSE
Speed 40 ft.
Melee Shortsword +7 (1d6+2/19-20) or Spear +7 (1d8+3/x3) or Gore +2 (1d6+2) and Claw +2 (1d4+2)
Ranged Spear +7 (1d8+2) or Sling +7 (1d4)

BASE STATISTICS
Str 15, Dex 14, Con 17, Int 10, Wis 12, Cha 8
Base Atk +5, CMB +7, CMD 19
Feats Combat Reflexes, Power Attack, Run
Skills Climb +10, Intimidate +7, Stealth +10, Survival +9
Languages Urgal
Gear Studded leather, shortsword, spear, sling, other treasure

ECOLOGY
Environment Temperate forest
Organization Solitary, Pair, Tribe (3-100)
Treasure NPC


Urgal are a race that is distantly related to orcs. Some even believe that they may have ogre blood as well or that at some point in the past they were created by melding orcs and minotaurs using unknown magic. The urgal are a warlike species, but one that is also bound by a strict honor code. Female urgal will not even consider a ram as a mate until they have killed at least three opponents in battle. Status among urgal is also determined based on strength and prowess at war. They have long been at war with humans, with atrocities being commited on both sides. However, some urgal have begin looking for ways to ally with humans, realizing that thir race may face extermination if they can't change their own behavior and humans attitudes towards them.

Author's Note: This is an adaptation from a race that appears in the Inheritance saga by Christopher Paolini. An image can be found here.

Additional Ratings
Balance:
( 3 Votes )
Utility:
( 3 Votes )
Clarity:
( 3 Votes )


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