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Gnoll Slaver

1 1 1 1 1 1 1 1 1 1 Rating 4.50 (2 Votes)
This gnoll is followed closely by a heyena. It looks at you with greed in its eyes, as it grips the manacles on its belt.

Gnoll, Slaver

CR 6 (2,400 xp)

Gnoll Ranger 5
CE Medium Humanoid (gnoll)
Init +2, Senses Darkvision 60 ft, Perception +9

DEFENSE
AC 19, touch 12, flat-footed 17 (+5 armor, +2 Dex, +1 dodge, +1 natural)
hp 57 (7d8+26)
Fort +9, Ref +6, Will +1

OFFENSE
Speed 20 ft, 30 ft unarmored
Melee Shortsword +7 (1d6+1/19-20) or Handaxe +7 (1d6+1/x3)
Ranged Masterwork longbow +10 (1d8/x3)

BASE STATISTICS
Str 13, Dex 14, Con 17, Int 10, Wis 11, Cha 10
Base Atk +5, CMB +6, CMD 18
Feats Blind Fight, Combat Reflexes, Endurance, Point Blank Shot, Precise Shot, Toughness
Skills Climb +11, Handle Animal +10, Knowledge (Geography) +10, Knowledge (Nature)+10, Perception +10, Survival +10
Languages Gnoll
Special Qualities Favored Enemy (Humanoid (Human)) +4, Favored Enemy (Humanoid (Elf)) +2, Favored Terrain (Desert)

ECOLOGY
Environment Warm Plains and deserts
Organization Solitary, Pair, Gang (3-6)
Treasure NPC Gear (Scale mail, masterwork longbow with 20 arrows, shortsword, hand axe, three potion of Stabilize, other treasure)


Gnolls are known for taking slaves, both to serve them and to trade with other races. Some gnolls specialize in hunting down other humanoids to enslave. Working together with trained heyenas, they search their homelands for those who might fetch a decent price.

Additional Ratings
Balance:
1 1 1 1 1 1 1 1 1 1 Rating 5.00 (1 Vote)
Utility:
1 1 1 1 1 1 1 1 1 1 Rating 5.00 (1 Vote)
Clarity:
1 1 1 1 1 1 1 1 1 1 Rating 5.00 (1 Vote)