Gamemaster Tools
Bestiary
Brain Collector
Bestiary
Brain Collector
This creature is truly hideous. It has a bloated body covered in rubbery oil-covered yellow-orange skin. Dozens of tentacles writhe from around the bodies perimeter. It scuttles along on six crab-like legs, and four hideous yellow eyes peer out from above a tooth filled maw.
Brain Collector
CR 6 (2,400 xp)
NE large aberattion
Init +4, Senses Darkvision 60 ft; Perception +14
hp 65 (10d8+20)
Fort +5, Ref +3, Will +9
Defensive Abilities DR 5/Magic; Immune Electricity
Melee Bite +12 (1d8+4) or 3 tentacles +7 (1d6+2)
Special Attacks Spells (see below)
Base Atk +7, CMB +12, CMD 22
Feats Combat Casting, Improved Initiative, Spell Penetration
Skills Climb +17, Knowledge (Arcana) +14, Perception +14, Spellcraft +14, Stealth +9
Languages Common, Neh-thalggu
Organization solitary
Treasure double magic
Brain collectors are a race of interdimensional travelers that occasionally cross the barriers between their universe and ours. They do not act or think like any know creature but while on the Material Plane they seem driven to collect the brains of sentient creatures. When they slay a sentient being they cut away the top of the skull with surgical tools and swallow the brain which is then shunted into a pocket within the brain collector's body. This brain is then visible as a lump on the brain collector's body. The brain collector can absorb up to twelve brains at one time in this manner.
Init +4, Senses Darkvision 60 ft; Perception +14
DEFENSE
AC 19, touch 9, flat-footed 19 (-1 size, +10 natural)hp 65 (10d8+20)
Fort +5, Ref +3, Will +9
Defensive Abilities DR 5/Magic; Immune Electricity
OFFENSE
Speed 50 ft.Melee Bite +12 (1d8+4) or 3 tentacles +7 (1d6+2)
Special Attacks Spells (see below)
BASE STATISTICS
Str 18, Dex 10, Con 14, Int 13, Wis 12, Cha 8Base Atk +7, CMB +12, CMD 22
Feats Combat Casting, Improved Initiative, Spell Penetration
Skills Climb +17, Knowledge (Arcana) +14, Perception +14, Spellcraft +14, Stealth +9
Languages Common, Neh-thalggu
ECOLOGY
Environment anyOrganization solitary
Treasure double magic
SPECIAL ABILITIES
Spells (Su): Brain collectors are able to cast one spell of 0-3rd level for each brain that they have absorbed. When the brain collector is first encountered roll 1d12 to determine how many brains it has absorbed and then roll 1d4-1 for each brain to determine the spell level. The spells are drawn from the sorcerer/wizard spell list and the caster level is the brain collector's hit dice.Brain collectors are a race of interdimensional travelers that occasionally cross the barriers between their universe and ours. They do not act or think like any know creature but while on the Material Plane they seem driven to collect the brains of sentient creatures. When they slay a sentient being they cut away the top of the skull with surgical tools and swallow the brain which is then shunted into a pocket within the brain collector's body. This brain is then visible as a lump on the brain collector's body. The brain collector can absorb up to twelve brains at one time in this manner.
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