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Barghest Snatcher

The sword clattered to the ground, blood dripping from the beasts mouth. It turned its head to the terrified noble Lady. With her gaurd gone, the creature was free to feed.

Barghest Snatcher

CR 8 (4,800 xp)

LE large outsider
Init +8, Senses darkvision 60 ft.; Perception +18

DEFENSE
AC 24, touch 13, flat-footed 20 (+4 Dex, +11 natural, -1 size)
hp 115 (10d8+60)
Fort +11, Ref +12, Will +12
DR 10/magic

OFFENSE
Speed 40 ft.
Melee Bite +16 (1d8+8, plus abduction) and 2 claws +17 (1d6+8)
Spell-like Abilities (CL 10th)
At will - blink, invisibility sphere, levitate, misdirection
1/day - abduction, charm monster (DC 18), crushing despair (DC 18), mass bull's strength, mass enlarge

BASE STATISTICS
Str 27, Dex 19, Con 23, Int 22, Wis 22, Cha 22
Base Atk +11, CMB +20, CMD 32 (36 vs. trip)
Feats Combat Casting, Combat Reflexes, Improved Grapple, Improved Initiative, Great Fortitude, Lightning Reflexes
Skills Acrobatics +16, Bluff +18, Climb +17, Diplomacy +18, Intimidate +18, Perception +18, Sense Motive +18, Stealth +12, Survival +18, Swim +17
Special Qualities Shapechange (Goblin or Wolf, polymorph)

ECOLOGY
Environment Any
Organization Solitary or cult (1 plus goblin tribe)
Treasure Standard

SPECIAL ABILITIES
Abduct: With a successful bite, a Barghest Snatcher gets a free grapple check. If it succeeds, the victim must make a Will save DC 21, or be teleported to the abyssal plane. A Barghest Snatcher may only do this once per day. The Barghest Snatcher may attempt this as many times per day as needed until it succeeds in abducting a victim. It is rumored that if a Barghest Snatcher kidnaps enough nonevil humanoids, it attains demon status.


A snarling canine beast stares with cold white eyes, its jagged teeth and claws shimmer as it tenses, ready to pounce.

Author's Note: I needed a way to randomly teleport my players around the cosmos tee hee!


Additional Ratings
Balance:
( 3 Votes )
Utility:
( 3 Votes )
Clarity:
( 3 Votes )


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