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Kobold Sergeant CR 1/2

Kobold commanders value saving their own hide first, but are also smarter and use it to their advantage in leadership.

Male Kobold Warrior 3 (CR 1/2)

LE Small Humanoid (Reptilian)
Init +2; Senses Darkvision (60 feet); Perception +5

DEFENSE
AC 14, touch 13, flat-footed 12 (+2 Dex, +1 size, +1 natural)
hp 19 (3d10)
Fort +3, Ref +3, Will +1
Weakness Light Sensitivity

OFFENSE
Speed 30 ft.
Melee Masterwork Scimitar +6 (1d4)

STATISTICS
Str 10, Dex 14, Con 10, Int 13, Wis 11, Cha 12
Base Atk +4; CMB +2; CMD 14
Feats Toughness +3, Weapon Focus: Scimitar
Skills Appraise +2, Fly +4, Intimidate +7, Perception +5, Sense Motive +3, Stealth +10, Survival +1
Languages Common, Draconic
Combat Gear Masterwork Scimitar, Scale Mail; Other Gear Potion of Barkskin +3, Potion of Cure Light Wounds

SPECIAL ABILITIES
Darkvision (60 feet) You can see in the dark (black and white vision only).
Light Sensitivity (Ex) Dazzled as long as they remain in bright light.

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