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Vanali, 10th Level Elf Rogue

Silent protector of the elven kingdom.

Vanali, The Forest Shadow

Male elven rogue 10 (sniper)
CG medium humanoid (elf)
Init +4 (Snap Shot); Senses: Low-Light Vision; Perception: +15

DEFENSE
AC 19, touch 14, flat-footed 15 (Armor +5, Dex +4)
hp 54 (8 + 1/2 of 9d8 + 10 favored)
Fort +3, Ref +11, Will +3 (+2 vs. Enchantments)
Immunities Sleep
Defensive Abilities Evasion, Improved Uncanny Dodge

OFFENSE
Speed 30 ft.
Melee Mwk Long Sword +10 (1d8+2 19-20/x2)
Ranged +1 Comp. Long Bow (Str 2) +13 (1d8+3 20/x3), Deadly Aim -2 Atk/+4 Dmg (Max), Full Ranged Attack +11/+11/+8 (Rapid Shot)
Special Attacks Sneak Attack +5d6 (Range 60 ft.)

TACTICS
Vanali is sent out to cripple any enemies entering the forest kingdom. If possible he chooses and prepares the battle field ahead of time- choosing terrain that benefits him and setting traps that immobilize and/or kill pursuers. Then using the forest for cover sneaks within 60ft of his target, enemy commanders being his first choice, clerics and mages being a good second. With his stealth skill he is usually able to snipe for a few rounds then backs off making sure the enemy follows right into his traps and eventually an ambush.

Vanail has no interest in melee combat and will avoid it if at all possible.

Vanail will also be sent on missions to disable enemy equipment (Wagons, Siege engines, ect.), whatever he can do to disrupt their ability to wage war.

STATISTICS
Str 14, Dex 18, Con 10, Int 16, Wis 10, Cha 8
Base Attack +7; CMB +9; CMD 23
Feats Point Blank Shot, Precise Shot, Rapid Shot, Deadly Aim, Elven Accuracy
Skills Acrobatics+17, Bluff+12, Climb+15, Craft (Traps)+18, Disable Device+19, Escape Artist+17, Knowledge (Geography)+13, Knowledge (Nature)+13, Perception+15, Stealth+22, Survival+10
Rogue Talents Weapon Training (Long Bow), Snap Shot, Fast Stealth, Snipers Eye, Stealthy Sniper
Special Abilities Silent Hunter, Accuracy, Deadly Range +30, Elven Accuracy
Languages Common, Elven, Sylvan, Goblin, Orc
Combat Gear 2 Potions of Cure Light Wounds, Potion of Cure Moderate Wounds, 2 Potions of Invisibility, Tanglefoot Bag
Other Gear +1 Mithral Chain Shirt, +1 Composite Long Bow (Str+2), Masterwork Long Sword, 80 Arrows, Cloak of Elven Kind, Masterwork Artisan’s Tools (Traps), Masterwork Thieves Tools, Gear and Coins worth 476 gp

Notes: Vanali can move full speed while using stealth without penalty and run at -20. After making a snipe attack he can hide again at a -10. Also note the rules for using stealth in a forest.

PERSONALITY
Vanali is a reserved, quiet individual. He enjoys being alone and working alone, though he will use others as tools to accomplish his goals (Ambushes, setting traps, ect). He is very loyal to the Elven Kingdom and will do everything he can to protect it. He believes there is nothing but evil outside the Elven Realm.

BACKGROUND
Vanali chose his profession when he was young, after his father was killed helping to defend against a raid. He now spends his life trying to ensure the safety of his fellow elves from outside threats.

Additional Ratings
Balance:
( 2 Votes )
Utility:
( 2 Votes )
Clarity:
( 2 Votes )


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