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Argos the Worrier, 7th Level Green Dragon Cleric

1 1 1 1 1 1 1 1 1 1 Rating 4.24 (25 Votes)

Argos is a massive green dragon that towers above the surrounding terrain. All around him are wolf riding goblins carrying out his bidding.

Argos the Worrier

Male adult green dragon cleric 7 of Orcus
NE huge dragon (air)
Init +0; Senses: dragon senses; Perception +26
Aura Frightful presence (180 ft., DC 22)

DEFENSE

AC 27, touch 8, flat footed 27 (+19 natural, -2 size)
hp 238 (15d12+75 plus 7d8+35)
Fort +19, Ref +11, Will +19
Resistances Immune acid, paralysis, sleep; SR 23
DR 5/magic

OFFENSE

Speed 40 ft, fly 200 ft (poor), swim 40 ft
Melee bite +26 (2d8+12/19-20), 2 claws +26 (2d6+8 (19-20), 2 wings +21 (1d8+4), tail slap +21 (2d6+12)
Space 15 ft, Reach 10 ft (15 ft with bite)
Special Attacks Bleeding touch (1d6 per/3 rounds, 7/day), breath weapon (50 ft cone, DC 22, 12d6 acid), channel negative energy (DC 17, 4d6, 7/day), crush (small creatures, DC 22, 2d8+12), touch of evil (sickened for 3 rounds, sickened creatures count as good, 7/day)
Spell-like Abilities (CL 22nd)
at-will-charm person (DC 14), entangle (DC 14), suggestion (DC 16)
Sorcerer Spells Known (CL 5th)
2nd (5/day) - false life, mirror image
1st (7/day) - shield, silent image (DC 14), summon monster I, ventriloquism (DC 14)
0 (at-will) - dancing lights, daze (DC 13), ghost sounds, mage hand, message, prestidigitation
Cleric Spells Prepared (CL 7th)
3rd - animate dead (2)(D), bestow curse (DC 17), meld into stone
2nd - death knell (DC 16)(D), desecrate (2), silence (DC 16) (2)
1st - cause fear (DC 15)(2), deathwatch, obscuring mist, protection from good (D), shield of faith
0 - bleed, detect magic, light, read magic
D=Domain Spell; Domains Death, Evil

TACTICS

Argos enters combat hovering over the battlefield and blasting indiscriminately with his breath weapon. Anyone who falls under it's fury becomes fodder for his animate dead spells. He casts deathwatch to know what opponents to focus on and will have already cast false life before entering the fray. He will use mirror image to create confusion and at night he will use dancing lights and ghost sounds to lure his opponents into traps. He casts silence on any enemy spell casters to reduce their effectiveness.

STATISTICS

Str 27, Dex 10, Con 21, Int 16, Wis 18, Cha 16
Base Attack +22; CMB +32; CMD 42 (46 vs. trip)
Feats Ability Focus (frightful presence), Alertness, Cleave, Command Undead, Extra Channel, Flyby Attack, Great Cleave, Hover, Improved Critical (bite, claws), Improved Sunder, Iron Will, Power Attack
Skills Fly +17, Diplomacy +13, Knowledge (arcane) +21, Knowledge ( nature) +21, Knowledge (planes) +13, Knowledge (religion) +13, Perception +26, Sense Motive +14, Spellcraft +21, Stealth +10, Survival +21, Swim +34, Use Magic Device +21
Languages Common, Draconic, Elven, Goblin
Special Qualities Change Shape (alter self), Trackless Step, Water Breathing, Woodland Stride

DESCRIPTION

Argos is a green dragon, perhaps a little smaller than others of his kin, although that still means he towers of all humanoid creatures except giants. However, he does not spend much time in his draconic form. He prefers his human form which is that of a taller than normal human mail with hair the color of autum leaves and eyes that have the same emerald green color as his scales. He always dresses in the finest clothing and always weres at least one piece of expensive jewelry.

PERSONALITY

Argos is a schemer and a planner. He looks toward the long term and everything he does is aimed at his mysterious far reaching plan. He hates being in a situation where he is powerless and will do anything it takes to avoid that situation. However, he prefers to rely on stealth and guile then on brute force. He is a charming fellow with a roguish demenor who can slip through any layer of society with ease. He is equally at home among gutter trash and the highest levels of power. His one weakness is that he often takes a long time to come to a decision. He hesitates an worries far too much, which has led other dragons to nickname him "Argos the Worrier."

BACKGROUND

The true lord of the Barrowwood is Argos the Might, know to other dragons as Argos the Worrier. He was once almost enslaved by Attura, a female green dragon in Varisia who desired him as a mate, but he escaped. This led him to make a pact with a relatively obscure demon lord named Orcus in which Argos became the demon's preist while Orcus provided him with power to protect himself. Argos has enslaved several goblin tribes in the region of his lair who he uses as protectors. However, Argos himself spends relatively little time in his lair. Gifted by Orcus with the ability to take human form, Argos has set out to cultivate contacts with the powerful forces of Cheliax. His charm and grace has even allowed him to infiltrate the House of Thrune, and it is rumored that he has regular "private consultations" with Queen Abrogail herself. Argos' talents are so great that he has managed to create a small cult dedicated to Orcus among the queen's closest advisors without the queen or her devilish advisors and protectors discovering it.

Additional Ratings
Balance: 1 1 1 1 1 1 1 1 1 1 Rating 4.14 (7 Votes)
Utility: 1 1 1 1 1 1 1 1 1 1 Rating 4.29 (7 Votes)
Clarity: 1 1 1 1 1 1 1 1 1 1 Rating 4.00 (7 Votes)