Dead Man's Boot
- Details
- Category: Traps
- Published on Thursday, 05 January 2012 14:47
- Written by Jon Heimer
This trap is triggered when a creature of medium size or small steps into desired square, what happens is the creatures leg falls into a one foot hole with sharp sticks jutting out from the side and at same time trapping the creature there. This type of trap is used mostly in jungle areas, but can be improvised into many different settings.
Illusionist's Mosaic
- Details
- Category: Traps
- Published on Friday, 22 July 2011 12:05
- Written by Steve Zagieboylo
This trap defends the home of a master illusionist. It has no moving parts to wear out, it is almost no inconvenience for the wizard, his family, or his servants. However, it can dramatically slow down invaders who do not know the trick.
Swinging Floor Trap Revisited
- Details
- Category: Traps
- Published on Monday, 18 October 2010 11:25
- Written by Dave Couture
After climbing some stairs, the heroes get in front of a large circular room. The room is all empty except four torches attached to the wall. The room has two other exits, one dark corridor on the left and one closed door in front.
Flooded Pit Trap
- Details
- Category: Traps
- Published on Wednesday, 23 June 2010 16:25
- Written by Tahsin Shamma
An open pit in the middle of the corridor presents a problem to cross. An even bigger problem if characters approach the pit to seek solutions.

